Tag: design

2017 On Logotype Calibration  1,087 words

0. Introduction So, yeah, I’m a type designer. And there are numerous situations where I end up stating that “I make fonts”, so that people can have an idea about what I do for a living. But drawing letters and packing them into working fonts is just a slice of it: I very often find […]

2017 Finding Fonts – A Guide  1,996 words

0. Introduction What typeface should I use? I’ve lost track of how many times I get this asked. Probably twice a week, maybe more. Even in projects where I work as a consultant, this question is usually the first step — even with amazingly skilled graphic designers. Heck, when Michael Paul Young asked me to […]

2017 The Art Of Eyeballing – Part V: Stroke (Modulation: Introduction)  862 words

Part I: Introduction | Part II: Learning To See | Part III: Overshooting | Part IV: The Stroke (Optics) 0. Introduction Welcome back! I’ve been rewriting this article for ages now, so I’m glad to finally share this with you! Today we’re going through a subject that it’s apparently simple, but the degree of complexity and abstraction can escalate pretty quickly, […]

2014 On Legibility – In Typography And Type Design  2,699 words

If you’re following me on Facebook, you probably know that I’ve recently asked for suggestions on what should I write about. Michał Jarociński suggested that I should do something about legibility, wayfinding and signage. Curiously enough, not so long ago, I’ve started a thread on Typophile (and a discussion on Reddit’s Typography board) about the function/use of […]

2014 The Art Of Eyeballing – Part IV: The Stroke (Optics)  1,088 words

Index Introduction | Learning To See | Overshooting | The Stroke: Optics This is the first article of three, in our series, to talk about the stroke. We briefly introduced the idea (in the previous article) that the stroke width has an effect on perception and, for this reason, should be adjusted. So, this article is just about that: optical […]

2014 The Art of Eyeballing – Part III: Overshooting  1,331 words

Index Introduction | Learning To See | Overshooting | The Stroke: Optics You probably heard about overshooting, specially if you came from a visual arts background. If you haven’t, welcome! And if you have, well, it doesn’t hurt to refresh our knowledge and explore what we know in a more in-depth way. 1. Definition So, what’s overshooting? If you search […]

2014 The Art of Eyeballing – Part I: Introduction  335 words

Note: This series of articles are a work in progress. It’s in the process of being written, so there might be corrections along the way, as well as new articles. Index Introduction | Learning To See | Overshooting | The Stroke: Optics I own a lot of books. It’s my consumerist pitfall: whenever I go to a bookshop and don’t […]

2014 10 Tips On Kerning And Metrics  1,065 words

[2026/09/18] Very old article, rewritten. The overall corpus is preserved, with added notes and edits. As the title suggests, this is a brief collection of quick tips on kerning and metrics that I find valuable. Although aimed at type designers, this article might be valuable for kerning in DTP software or for logo designers. Anything […]

2014 Bézier Curves and Type Design: A Tutorial  2,348 words

[2026/09/14]: This article became the most popular I’ve ever written. Since it was written a long time ago, I decided to rework it: polishing the wording to facilitate comprehension, fixing dead links and typos, and adding interactivity. Still, it remains faithful to the original — a lot of people discussed it and helped me flesh […]