Category: Graphic Design

2017 On Logotype Calibration  1,087 words

0. Introduction So, yeah, I’m a type designer. And there are numerous situations where I end up stating that “I make fonts”, so that people can have an idea about what I do for a living. But drawing letters and packing them into working fonts is just a slice of it: I very often find […]

2017 Finding Fonts – A Guide  1,996 words

0. Introduction What typeface should I use? I’ve lost track of how many times I get this asked. Probably twice a week, maybe more. Even in projects where I work as a consultant, this question is usually the first step — even with amazingly skilled graphic designers. Heck, when Michael Paul Young asked me to […]

2015 5 Typography Tips, From a Type Designer’s Point of View  1,752 words

It’s been some time! To take some time off the oh-so-many huge projects in the making and craft something for you that’s worth your while, today we’ll be talking about some typography tricks that I find helpful and that I haven’t seen anywhere or that I’ve found the information available unsatisfying. Another plus for you, […]

2015 Typecooking: Why I Started Doing Daily Exercises  1,548 words

Edit: Since the release of this article, a couple of things changed: the project is now called Typerobics and it has a dedicated microsite! If you’ve been paying attention to my Facebook or Twitter feeds (or even Behance, but not as much up-to-date), you’ve certainly noticed that I’ve been posting a custom lettered word (almost) […]

2014 On Legibility – In Typography And Type Design  2,699 words

If you’re following me on Facebook, you probably know that I’ve recently asked for suggestions on what should I write about. Michał Jarociński suggested that I should do something about legibility, wayfinding and signage. Curiously enough, not so long ago, I’ve started a thread on Typophile (and a discussion on Reddit’s Typography board) about the function/use of […]

2014 The Art Of Eyeballing – Part IV: The Stroke (Optics)  1,088 words

Index Introduction | Learning To See | Overshooting | The Stroke: Optics This is the first article of three, in our series, to talk about the stroke. We briefly introduced the idea (in the previous article) that the stroke width has an effect on perception and, for this reason, should be adjusted. So, this article is just about that: optical […]

2014 Calibrating Lucky Stripes  1,255 words

Some years ago (maybe a couple, maybe more: I excel at losing track of time), Ricardo Gomes, from Lucky Stripes Cigar Box Guitars, needed a script lettering for his guitars. For me, this was a really cool project: making scripts is always fun and challenging, I could do a fast project (since it’s lettering), lots of […]

2014 Bézier OCD Or Why You Should Know About Point Placement  808 words

0. Introduction If you’ve been visiting this blog, you might be wondering why I’m writing another article about this subject. You’ve probably read Bézier Curves And Type Design: A Tutorial and Bézier Curve Quick Tips: Two Methods For Smooth Curves, along with AGSC’s article So What’s the Big Deal with Horizontal & Vertical Bezier Handles Anyway?, and […]

2014 Bézier Curve Quick Tips: Two Methods For Smooth Curves  908 words

Fixing curves, for me, is an every day activity. Sometimes they look oddly pointy, too steep or too wide, guiding my eyes to awkwardness. And since I’m an optimization freak (as you could tell on my previous article on Bézier curves), I end up using some procedures to tackle problems. So, today I want to […]